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KaLYoshiKa

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A member registered Sep 14, 2014

Recent community posts

I appreciate that it's a gamejam game so there's too much crunch to get everything right, I'll see how it goes!

I spent 15+ minutes kicking off walls, against walls and having the character jerk around as I accidentally hit the wrong wall face with the kick and getting propelled in the wrong direction in that room. The distance felt like there was a single frame or two in order to get it right for the amount of distance required.

Even just some quick texture difference or graphical indication slapped on where they wanted you to kick would have helped me learn the mechanic if you really were supposed to get out of that room in that manner.  For me at least if that was how the game was intending to work it wasn't something I was interested in playing.

I found the air kick move but it didn't seem like it was possible to leave the area as I didn't have any other movement abilities. Ultimately I had to reset to the last save point which was disappointing - feels like it's quite easy to end up in the wrong direction.

PixelOver community » Request · Created a new topic Blending Modes?

Is there any chance the standard blending modes will be added? (Multiply, Subtract, Lighten etc) As I use those in my workflow for overlapping shadows on objects in scenes.